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/ IRIX Base Documentation 1998 November / IRIX 6.5.2 Base Documentation November 1998.img / usr / share / catman / g_man / cat3 / OpenGL-GLC / glciscontext.z / glciscontext
Text File  |  1998-10-20  |  2KB  |  67 lines

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  4. ggggllllccccIIIIssssCCCCoooonnnntttteeeexxxxtttt((((3333GGGG))))          OOOOppppeeeennnnGGGGLLLL CCCChhhhaaaarrrraaaacccctttteeeerrrr RRRReeeennnnddddeeeerrrreeeerrrr           ggggllllccccIIIIssssCCCCoooonnnntttteeeexxxxtttt((((3333GGGG))))
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  8. NNNNAAAAMMMMEEEE
  9.      ggggllllccccIIIIssssCCCCoooonnnntttteeeexxxxtttt - test whether a context ID is the current GLC context
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  12. CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
  13.      GLboolean ggggllllccccIIIIssssCCCCoooonnnntttteeeexxxxtttt( GLint _i_n_C_o_n_t_e_x_t )
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  16. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
  17.      _i_n_C_o_n_t_e_x_t  Specifies the context ID to be tested.
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  19. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  20.      ggggllllccccIIIIssssCCCCoooonnnntttteeeexxxxtttt checks whether _i_n_C_o_n_t_e_x_t is the ID of one of the client's
  21.      GLC context and returns GGGGLLLLCCCC____TTTTRRRRUUUUEEEE if and only if it is.
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  23.      Each GLC context has a nonzero ID of type GGGGLLLLiiiinnnntttt. When a client is linked
  24.      with a GLC library, the library maintains a list of IDs that contains one
  25.      entry for each of the client's GLC contexts. The list is initially empty.
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  27.      Each client thread has a private GLC context ID variable that always
  28.      contains either the value zero, indicating that the thread has no current
  29.      GLC context, or the ID of the thread's current GLC context. The initial
  30.      value is zero.
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  32. SSSSEEEEEEEE AAAALLLLSSSSOOOO
  33.      ggggllllccccDDDDeeeelllleeeetttteeeeCCCCoooonnnntttteeeexxxxtttt, ggggllllccccGGGGeeeennnnCCCCoooonnnntttteeeexxxxtttt, ggggllllccccGGGGeeeettttAAAAllllllllCCCCoooonnnntttteeeexxxxttttssss, ggggllllccccCCCCoooonnnntttteeeexxxxtttt
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  63.                                                                         PPPPaaaaggggeeee 1111
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